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Games

Tabletop RPG

One-shots for beginners and campaigns for regulars.

  • 3 to 6 people
  • Host sets the price
  • Low-key

How a good one runs

What a good tabletop RPG plan looks like

Somebody knows the rules and teaches them fast, tables are small enough that everyone plays, and newcomers are welcome at every table. Everyone leaves with something they made, finished or not. Introductions come first, so nobody is left at the edge of the group. At 3 to 6 people it stays small enough that everyone talks to everyone.

Tip for your first one: you do not need to know the rules. Say so when you sit down. Teaching is half the fun for the people who do.

Good to know

Tabletop RPG on Kept Plans

Typical group
3 to 6 people
To join
Your share of any costs, or the RSVP the host sets on a free plan. Hosts pick their own price. No refunds for cancelling or not coming.
What to bring
Dice if you have them. Characters are provided for one-shots.
Weather
Rarely stops this one.
Age
18 and over, like everything on Kept Plans. Hosts can also set an age range, like 25 to 35.
Levels
No levels. Come as you are.
Where
Public places, or a host's home once they have run three plans in public.
Vibe
Low-key

Tabletop RPG in New York

No tabletop RPG plans on the board yet.

Plans show up here as hosts post them. Pick the game, cap the table at the number it plays best, and say whether beginners are welcome.

Tabletop RPG questions

All help topics

Do I need to be good at tabletop RPG?

No. There are no levels for tabletop RPG. People come for the company as much as the thing itself.

What does it cost to join?

Your share of the plan’s costs, like a court or a table, split evenly and paid up front. On a free plan, the RSVP the host set. It is charged when the plan happens and is not refunded for cancelling or not coming, so everyone who says yes actually goes. If the plan does not happen, you are not charged.

What if the host cancels?

Nobody is charged, and you get a message straight away. The same happens if the plan does not reach its minimum number of people.

Love tabletop RPG? Host it.

Pick the game, cap the table at the number it plays best, and say whether beginners are welcome. You pick the price: split the costs, set an RSVP, or both.

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