Skip to content

Games

Trivia

Pub quiz teams built from strangers. Somebody always knows the 90s music round.

  • 4 to 8 people
  • $8 commitment
  • High energy

How a good one runs

What a good trivia plan looks like

Somebody knows the rules and teaches them fast, tables are small enough that everyone plays, and newcomers are welcome at every table. It starts at a set time, so the group arrives together instead of trickling in. Somebody who knows the ropes takes a few minutes to get newcomers going. Most plans land between 4 and 8 people: enough energy, still easy to learn names.

Tip for your first one: you do not need to know the rules. Say so when you sit down. Teaching is half the fun for the people who do.

Good to know

Trivia on Kept Plans

Typical group
4 to 8 people
Suggested commitment
$8 hold, released when you show up
What to bring
Useless facts.
Weather
Rarely stops this one.
Age
18 and over, like everything on Kept Plans.
Levels
No levels. Come as you are.
Where
Always a public place.
Vibe
High energy

Trivia near you

Kept Plans opens city by city. Join the waitlist for yours.

We open a city when enough people and hosts are ready, so the first plans are full ones. Leave your email and city and we will tell you the day it opens.

Trivia questions

All help topics

Do I need to be good at trivia?

No. There are no levels for trivia. People come for the company as much as the thing itself.

What does the $8 commitment do?

It is a hold on your card, not a charge. Show up and it is released. Cancel 24+ hours before and it is released in full. Cancel later and 50% is kept, unless someone from the waitlist takes your spot. If you do not show up, it is kept.

What if the host cancels?

Every hold is released automatically, and you get a message straight away. The same happens if the plan does not reach its minimum number of people.

Love trivia? Host it.

Pick the game, cap the table at the number it plays best, and say whether beginners are welcome. Suggested hold: $8.

  • Board gamesTables of three to five, a stack of games, somebody who knows the rules.$8
  • Video gamesCouch co-op, LAN nights, tournament brackets, retro sessions.$8
  • Escape roomOne hour, one locked room, a team that met twenty minutes ago.$15
  • ChessCafe boards, park tables, casual blitz, patient teachers.$5
  • Tabletop RPGOne-shots for beginners and campaigns for regulars.$10